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The anti-war project War-Against-Terror.info is a computer game that reveals the mechanics of the "war against terror" through a classic nineteen eighties computer game called wall breaker.

Formatted as if it were featured in a news broadcast system, participants are asked to adopt the position of the aggressor in a perpetual and self-inflicted conflict. Familiar symbols of the U.S. campaign in Iraq are contrasted with an urban (NYC) skyline. When missiles are launched, they are deflected and ultimately destroy the civil monuments the user seeks to protect. War Against Terror mimics the militaristic subtext that is often a component in contemporary video game culture and suggests that violence is never a singular occurrence.

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 The CDA's archives are operating with the support of the Ostrovsky Family Fund and Artis
 

War Against Terror

The anti-war project War-Against-Terror.info is a computer game that reveals the mechanics of the "war against terror" through a classic nineteen eighties computer game called wall breaker.

Formatted as if it were featured in a news broadcast system, participants are asked to adopt the position of the aggressor in a perpetual and self-inflicted conflict. Familiar symbols of the U.S. campaign in Iraq are contrasted with an urban (NYC) skyline. When missiles are launched, they are deflected and ultimately destroy the civil monuments the user seeks to protect. War Against Terror mimics the militaristic subtext that is often a component in contemporary video game culture and suggests that violence is never a singular occurrence.

 The CDA's archives are operating with the support of the Ostrovsky Family Fund and Artis
 

 The CDA's archives are operating with the support of the Ostrovsky Family Fund and Artis