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2 Flags uses the children’s game of the same name as a place of departure. The main goal of the game is to sneak into the other team’s territory to steal their flag. Both teams must defend their flags at any cost, and the winner is the group that manages to capture the other team’s flag first. The story in 2 Flags revolves around eccentric characters which make up The Stripes, a group of revolutionaries modeled after the stereotypical images of Israel’s early nation-builders. They are pitted against The Hoods, a much more homogeneous group. Clad in all black, they roam the city acting out in anger and threatening the security of The Stripes and the city’s residents. Though not villains, they rebel against what the stripes represent, and the fight begins... The film, influenced by the artist surroundings, explores ideas of social, historical, and personal conflict. It deals with politics, sexual concerns, subcultures, gender, power and violence,along with the personal and political realities of the middle east. The films explores both the schizophrenic identity of Tel Aviv and the ambivalence of Zionist myths by creating outlandish characters and grotesque scenes that mirror the historical hostilities of the region. Also found (in a shorter version) on the compilation, “Why Don’t You Say It?” curated by Michal Heiman. Catalogue no. 624 File: Y Catalogue no. 652 File: The Archive Game(s) Identity Other, the Power Satire Flag War Walking Sport Stereotype Urban

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 The CDA's archives are operating with the support of the Ostrovsky Family Fund and Artis
 

Two Flags

2 Flags uses the children’s game of the same name as a place of departure. The main goal of the game is to sneak into the other team’s territory to steal their flag. Both teams must defend their flags at any cost, and the winner is the group that manages to capture the other team’s flag first. The story in 2 Flags revolves around eccentric characters which make up The Stripes, a group of revolutionaries modeled after the stereotypical images of Israel’s early nation-builders. They are pitted against The Hoods, a much more homogeneous group. Clad in all black, they roam the city acting out in anger and threatening the security of The Stripes and the city’s residents. Though not villains, they rebel against what the stripes represent, and the fight begins... The film, influenced by the artist surroundings, explores ideas of social, historical, and personal conflict. It deals with politics, sexual concerns, subcultures, gender, power and violence,along with the personal and political realities of the middle east. The films explores both the schizophrenic identity of Tel Aviv and the ambivalence of Zionist myths by creating outlandish characters and grotesque scenes that mirror the historical hostilities of the region. Also found (in a shorter version) on the compilation, “Why Don’t You Say It?” curated by Michal Heiman. Catalogue no. 624 File: Y Catalogue no. 652 File: The Archive Game(s) Identity Other, the Power Satire Flag War Walking Sport Stereotype Urban

 The CDA's archives are operating with the support of the Ostrovsky Family Fund and Artis
 

 The CDA's archives are operating with the support of the Ostrovsky Family Fund and Artis